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Host Development / listen to audio output / audio input
« on: July 14, 2009, 10:06:14 »
Hello Community,
I am quiet new to c/c++ and worked earlier with webased coding languages like php together with js and have some experiences in Delphi (which made actually me start my new project in c++).
At the moment I am working on a "realtime" sound to light controller software. I decided to use the Vamp plugin to analyse the incomming audio signal. My Problem is that i dont have any expeririences with FFT, is there any possibility to use the build in one from the vamp plugin to listen to the Microphone / Audiocallback source?
By the way, the next problem is that it needs to run under windows, because of the people who are (hopefully) going to use the software and I am working with QT4.
Theudas
p.s. this is no commercial project
I am quiet new to c/c++ and worked earlier with webased coding languages like php together with js and have some experiences in Delphi (which made actually me start my new project in c++).
At the moment I am working on a "realtime" sound to light controller software. I decided to use the Vamp plugin to analyse the incomming audio signal. My Problem is that i dont have any expeririences with FFT, is there any possibility to use the build in one from the vamp plugin to listen to the Microphone / Audiocallback source?
By the way, the next problem is that it needs to run under windows, because of the people who are (hopefully) going to use the software and I am working with QT4.
Theudas
p.s. this is no commercial project